An Algorithm for Evaluating Fresnel-Zone Textural Roughness for Seismic Facies Interpretation
Abstract:
Here we develop a computer algorithm for evaluating Fresnel-zone textural roughness. The algorithm starts with dividing the Fresnel zone into a set of micro-zones. It then builds an initial texture model to be convolved with an extracted wavelet. By comparing the synthetic signal from a Fresnel zone to the real seismic signal within an analysis window at a target location, the model is adjusted and updated until both synthetic and real signals match best. The roughness is evaluated as the correlation coefficient between the generated texture model within the Fresnel zone and the ideal model for a rough texture medium. Our new algorithm is applied to a deep-water 3D seismic volume over offshore Angola, west Africa. The results show that a rough texture is associated with channel sands, whereas a smooth texture with marine shale.
